Creators now have access to a dashboard that provides them an overview of all of the reviews and feedback their experience has received from their players. We launched V2 of our open-source voice safety classifer that introduces seven new languages and now has capabilities to allow for human labeling and fine-tuning. Creators can now offer region-specific pricing for their passes, helping users from lower-spend regions participate into their economy more frequently. Our teams are building powerful, intuitive tools that empower millions of people of all skill levels to build and share their immersive creations with the world.
Our goal at Roblox is to build the safest and most civil online platform, where everyone is empowered to create, learn, share, and thrive. From seamless avatar shopping to earning from in-experience purchases, we make it easy for anyone to participate in our virtual economy.
- Weaker GDP growth in Australia may indicate that the Reserve Bank of Australia (RBA) is done hiking rates.
- It invests in growth and value stocks of companies across diversified market capitalization.
- We launched one of our first commerce experiences, enabling people on Roblox to buy real-world movie tickets to see Beetlejuice, Beetlejuice at Fandango’s virtual box office.
- We integrated the ban API into our Creator Hub, making it easier for devs to ban or unban users from their experience.
- We made changes to the publishing workflow for creating new items that makes it easier to publish and edit items.
In-Experience Text Chat Translations
The iShares MSCI Australia ETF, which has generated respectable returns of 14% over the past year, is still lagging other developed markets and global stocks in a big way. We expanded publisher eligibility for Immersive Ads and launched Brand Suitability controls, which allows advertisers to choose between eligible categories of experiences to show their Immersive Ads. We introduced a new curation unit to recommend new experiences to people on Roblox every day. We made physics debugging easier by allowing creators to pause physics simulations in Studio We made improvements to physics on our platform, enabling more accurate interactions between fluids and forces.
At Roblox, we’re reimagining the way people come together
We launched in-experience automatic translation, enabling creators to support up to 16 languages and bring their experiences to people all over the world. We enabled creators to measure where and when people in their experiences make purchases, allowing them to optimize their monetization. We made it easier for creators to test their experiences across different consoles by enabling emulation of touch controls & platform-specific gamepads.
- We upgraded our water and shoreline system, enabling more realistic interactions where water meets land in experiences.
- Real-time quotes, advanced visualizations, backtesting, and much more.
- You can also control what data is saved in your account with easy on/off controls, and even delete your data by date, product, and topic.
- Your account helps you do more by personalizing your Google experience and offering easy access to your most important information from anywhere.
- We announced our Cube 3D platform, and launched it’s first capability that allows creators to generate objects in Studio.
Audio API Beta
Evaluating iShares MSCI Australia ETF as an investment option at its current market price, tracking Australian equities. Topping the list and outperforming in that span have been emerging market countries like Brazil and India, which are both up well over 6.5%. As global markets spiral from fresh tariff hikes, some emerging markets defy the chaos—surviving and thriving.
Subscriptions within Experiences: API Expansions
The iShares MSCI Australia ETF (EWA) is an exchange-traded fund that is based on the MSCI Australia index, a market-cap-weighted index of Australian stocks. We tested our Audio ML technology with English-voice users to reduce policy-violating behavior in Voice Chat through real-time user feedback, education and consequences. We introduced a Developer Console tool to help creators debug and solve issues with memory usage and memory leaks. We expanded profiling capacity with new features in our Script Profiler to help creators. We provided creators with the ability to create custom textures for meshes using natural language prompts and rapidly prototype new looks.
The fund invests in public equity markets of Australia. IShares, Inc. – iShares MSCI Australia ETF is an exchange traded fund launched by BlackRock, Inc. The headline inflation rate has now fallen below 5% which will encourage thoughts that the RBA tightening cycle has peaked. The quarter-on-quarter growth was also a bit stronger at 0.4% (ING f …
Creators on Roblox can now see what changes their collaborators have made to their experiences in Roblox Studio. Creators can now add music to their experiences via our new integration with our partner Distrokid. Eligible creators can now run price tests to find the best price is for each of their in-game products, helping creators grow revenue without sacrificing user engagment. Creators now have more insight into where players are finding their experiences and insight into the effectiveness of their ads. Everyone on Roblox can now filter their charts by device and country, to help them find the right experiences and games.
Real-time translation API
We launched one of our first commerce experiences, enabling people on Roblox to buy real-world movie tickets to see Beetlejuice, Beetlejuice at Fandango’s virtual box office. Our audio API was fully released, enabling creators to build more complicated and rich audio interactions in their experiences. We expanded controller emulation in Studio enabling creators to test their experiences in VR including Quest 2 and Quest 3 without the need for physical hardware. We launched a pilot test of a new Shopify integration, allowing select brands and creators to partner and sell real world items in game. Paid access experiences are now eligible for Engagement Based Payouts, which awards Robux to creators for the amount of time spent and number of premium players in the experience.
EWA was launched on Mar 12, 1996 and is issued by BlackRock. We renamed Creator Marketplace to Creator Store and launched the ability for Creators to start pricing assets in fiat and provide their financial information to enable payouts. We expanded phone verification to 100% of eligible users in Mexico, Spain, Argentina, Columbia, Chile, Peru. We released chat translations so that users around the world can communicate with each other, regardless of what language they speak. We want our virtual economy to be dynamic and reflective of market conditions so we’ve implemented a new system to make prices on Marketplace responsive to supply and demand.
While this is mostly down to less helpful base effects, international energy prices and excise duty hikes, it is not safe to conclude that the RBA rate cycle has peaked. Australian economic growth momentum has softened during 2023 due to the cumulative impact of monetary policy tightening since May 2022. Ahead of a challenging year ahead, market pricing seems far t… Trade data suggests that the GDP growth figure for Q will not meet expectations.
Australia and Canada are experiencing a surge in population growth, while growth rates have slowed substantially in the UK due to post-Brexit frictions. Unlike its developed market peers, however, Australia’s rate hike cycle is far from over. Weaker GDP growth in Australia may indicate that the Reserve Bank of Australia (RBA) is done hiking rates. February’s employment showed a large rise, driven by a hefty increase in full-time jobs and a sharp fall in the unemployment https://www.55betting.nl/ rate to 3.7%.
We began a test to increase the amount of server memory available to creators, enabling creators to create experience that can support more content and more players. We gave creators the ability to archive past Marketplace items without reaching out to Roblox for assistance, allowing them to better maintain their catalog of available items. We updated our genres to allow creators to more accurately pick the genres that fit their game, and help users find specific genres that they’re interested in. We introduced platform chat within experiences so users can seamlessly communicate with their friends both inside and outside experiences. Creators now have access to Assistant, that can help auto-complete and edit scripts, insert objects into experiences, and more to help creators build faster.
We introduced a curated sort of Marketplace assets, recommending items to people on Roblox. We improved our group revenue system, enabling creators to pay collaborators directly within creator hub and define percentage splits by revenue source. We launched the material picker providing creators visual previews, powerful search, and intuitive filters, to make finding and applying materials is faster and easier than ever. We integrated the ban API into our Creator Hub, making it easier for devs to ban or unban users from their experience. We launched ads preferences within settings, allowing users to opt-in or out of personalized ads and data sharing. We launched search ads providing creators and brands another way to reach new and current audiences based on what they’re searching on Roblox.
